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Hello, my lumpy, rocky friend! It's been a while, hasn't it?
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Golem's conditional, if you'll remember, is "kill while paralyzed." Since Golem itself is immune to all disables, you have to paralyze a Mini-Golem and wait for it to combine into Golem to do that.
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ez-pz
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ez-pz
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Explosion: Uses the head. Deals ranged INT-based fire damage to all enemies. Has a 60% speed modifier and a base accuracy of 150% at all levels.
Pretty much designed for Herbalists. What, you forgot that Herbalists can equip scythes too? I mean, you're gonna end up buying a Cradle for a Reaper, yeah, but Explosion won't amount to much if you have an Earthrun/Therian Reaper. For my purposes, Magda can actually make pretty good use of Explosion, due to the fact that she's Lunarian, and has the INT to match.
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You'll notice my party is different. Hippogriff's conditional is "kill on the first turn." Here's my strategy for that:
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Bind Hippogriff with Chain Blast.
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And then ruin its day with Lead Blow.
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ez-pz, once more
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Bind Claw: Uses the arms. Deals melee STR-based cut damage to one row of enemies. Attempts to bind the arms of hit targets. Has no speed modifier and a base accuracy of 99% at all levels.
Doesn't do much for Illusionary Fencers, but it's a fairly reliable multi-target damage option for Thunderclap Fencers when they're not busy with Chains.
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Undead King's conditional is kill with fucking curse damage.
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Formaldehyde is selected.
To that, I say fuck that several ways from every cardinal direction, and then some that don't exist.
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I buy this for Lanzon later in the update.
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And then I go off to fill out the Monstrous Codex and Item Compendium as much as possible for this point (Crystal Dragon's conditional excepted). The empty spot is the real, proper Wandering Flame-Phantom, not that weird event version we fought.
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One last loose end: the lizard quest.
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For the duration of this quest, every tile on the floor is forced to these encounter groups:
- 25% chance:
- Front row:
- Sword Lizard
- Sword Lizard
- Back row:
- Sword Lizard
- Sword Lizard
- 25% chance:
- Front row:
- Sword Lizard
- Lance Lizard
- Sword Lizard
- 20% chance:
- Front row:
- Sword Lizard
- Lance Lizard
- Sword Lizard
- 20% chance:
- Front row:
- Lance Lizard
- Lance Lizard
- Back row:
- Lance Lizard
- 10% chance:
- Front row:
- Hammer Lizard
- Hammer Lizard
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After a few battles, this happens.
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Obtained
Dragon Crystal Fragment.
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If someone knew Feats of Strength, they'd be the only ones that take damage. Choosing to ignore the crystal avoids the damage entirely.
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Greedy Chieftain
HP: 3279
STR: 101
INT: 120
VIT: 72
WIS: 93
AGI: 67
LUC: 72
Skills:
- Crash Blow: Uses the arms. Deals 150% melee STR-based bash damage to one party member. Attempts to inflict panic on the target, with a 50% base chance. Has an 80% speed modifier and 99 base accuracy.
- Leader's Roar: Uses the head. Increases all enemies' attack by 50% for 4 turns. Has an 80% speed modifier.
Damage Resistances:
Disable Resistances:
Yeeeeeeeeeeeeeeeeeeup.
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Oh yeah he can summon Marauding Swordsmen and Pillaging Lancers too, if anyone cares.
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I certainly don't.
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Obtained Silver Ingot!
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Affection's % max HP restore goes up to 4%, from 2%.
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Should note that now is when I bought the Corpse-User's Garb for Lanzon.
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With all of that finally out of the way, let's start the 5th Stratum.
(Floor subtitle: The forest of linked rings)
(Floor subtitle: The forest of linked rings)
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Shortcuts here are stark white rocks.
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Here's what the skybox looks like from the east/west.
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Giant Stick Insect
HP: 1123
STR: 105
INT: 84
VIT: 95
WIS: 89
AGI: 64
LUC: 84
Skills:
- Leg-Binding Sword: Uses the arms. Deals 100% melee STR-based cut damage to one row of party members. Attempts to bind the legs of hit targets, with a 40% base chance. Has an 80% speed modifier and 99 base accuracy.
Drops:
- Normal:
Swordsbug's Switch. 65% chance. Sells for 718 en.
- 1 needed to make
Bugs Bandage (+113 ATK, +79 MATK, VIT Up 2, Silver x3). Costs 25400 en, sells for 10160 en.
- 1 needed to make
Salawaku (+37 DEF, +16 MDEF). Costs 16100 en, sells for 6440 en.
- 2 Sturdy Iron Shells (Iron Acorn normal) and 1 Swordsbug's Switch (Giant Stick Insect normal) are needed to make
Nature Mitt (+24 DEF, +28 MDEF). Costs 10300 en, sells for 4120 en.
- Conditional:
Burnt Leafblade (Kill with fire damage). 100% chance. Sells for 909 en.
- 1 needed to make
Titan Ring (+30 HP, +20 STR). Costs 25000 en, sells for 10000 en.
Damage Resistances:
Disable Resistances:
Giant Stick Insects, unlike their shielded brethren, are extremely boring.
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They don't take much of a beating, and don't dish out much damage either.
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Obtained 1 Thick Stem naturally, 1 Thick Stem from Sasha, and 1 Coriander from Cecil.
21F, F4 Mine Point
Thick Stem. 65% chance. Sells for 340 en.
- 1 needed to make
Metopon (Purges all buffs and debuffs from all enemies). Costs 2500 en, sells for 1000 en.
Coriander. 27% chance. Sells for 400 en.
- 1 needed to make
All Mist (Increases all party members' resistance to fire/ice/volt by 25% for 6 turns). Costs 3000 en, sells for 1200 en.
Clockflower. 8% chance. Sells for 2000 en.
- 1 needed to make
Flame/Frost/Storm Jar (Deals 150% ranged INT-based fire/ice/volt damage to all enemies; 90% speed modifier and 99 base accuracy). Costs 1300 en, sells for 520 en.
- Ambush Chance: 3%
I'll need a Clockflower to get the full reward for that one quest.
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Panda Ant
HP: 792
STR: 100
INT: 78
VIT: 87
WIS: 88
AGI: 79
LUC: 91
Skills:
- Double Bite: Uses the head (cannot be disabled). Deals 2 instances of 130% melee STR-based cut damage to random party members. Can hit the same target once at most. Has a 150% speed modifier and 99 base accuracy.
- Feeble Acid: Uses the head (cannot be disabled). Reduces all party members' resistance to ailments and binds by 50% for 4 turns. Has a 40% speed modifier.
Drops:
- Normal:
Black and White Leg. 50% chance. Sells for 495 en.
- 1 needed to make
Monochrome Scythe (+93 ATK, +93 MATK, WIS Up 2, Silver x3). Costs 28400 en, sells for 11360 en.
- 2 needed to make
Panda Mocassin (+16 DEF, +36 MDEF). Costs 9100 en, sells for 3640 en.
- 2 Fluffy Tails (Ice-Lightning Squirrel normal) and 1 Black and White Leg (Panda Ant normal) are needed to make
Beast Greatbow (+84 ATK, +73 MATK, WIS Up 2, Silver x3). Costs 26900 en, sells for 10760 en.
Damage Resistances:
Disable Resistances:
Feeble Acid is the only really notable thing about Panda Ants, since quite a few enemies in the 5th Stratum have nasty disables.
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Iron Acorn
HP: 406
STR: 97
INT: 70
VIT: 94
WIS: 94
AGI: 68
LUC: 102
Skills:
- Petra Bomber: Prepares to cast at the end of the first turn. Uses the head. Attempts to inflict petrification on all party members, with a 70% base chance. Has an 80% speed modifier.
Drops:
- Normal:
Sturdy Iron Shell. 55% chance. Sells for 523 en.
- 1 needed to make
Cockpit (+80 ATK, +109 MATK, TP Up lv5-9, Silver x3). Costs 35600 en, sells for 14240 en.
- 2 Sturdy Iron Shells (Iron Acorn normal) and 1 Swordbug's Switch (Giant Stick Insect normal) are needed to make
Nature Mitt (+24 DEF, +28 MDEF). Costs 10300 en, sells for 4120 en.
- 1 Granite (5th Stratum Mine 1) and 2 Sturdy Iron Shells (Iron Acorn normal) are needed to make
Tsar Cannon (+92 ATK, +84 MATK, TP Up 2, Silver x3). Costs 41500 en, sells for 16600 en.
Damage Resistances:
Disable Resistances:
Such as these fuckers. Iron Acorns have effectively 1624 HP, and if you don't take them out within one-and-a-half turns, they'll petrify, on average, three of your five party members, possibly more with Feeble Acid.
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(Double Bite.)
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Obtained 5
Labyrinth Berries!
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Not an ambush, for once!
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Labyrinth Berries
You were attacked from behind while distracted by gathering berries.
You were attacked from behind while distracted by gathering berries.
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I went back to town to rest up and turn in the acorn quest.
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Obtained
Panic Scythe!
ggggggggggggggggh
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Cecil is still beefing up the last part of the Lead Blow combo.
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I went into the Labyrinth at night for variety's sake. The 5th Stratum's skybox doesn't change at all during nighttime--which makes sense.
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...Sigh. We couldn't go out without one more squirrel, now could we?
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Ice-Lightning Squirrel
HP: 749
STR: 86
INT: 83
VIT: 79
WIS: 92
AGI: 91
LUC: 95
Skills:
- Ice Scatter: Uses the legs. Deals 140% ranged INT-based ice damage to one party member, with splash damage. Has an 80% speed modifier and 99 base accuracy.
Drops:
- Normal:
Fluffy Tail. 50% chance. Sells for 510 en.
- 1 needed to make
Cossack Coat (+38 DEF, +57 MDEF). Costs 18200 en, sells for 7280 en.
- 2 Stone Animal Ears (Rampaging Stone Horse normal) and 1 Fluffy Tail (Ice-Lightning Squirrel normal) are needed to make
General Leather (+48 DEF, +48 MDEF). Costs 24000 en, sells for 9600 en.
- 2 Fluffy Tails (Ice-Lightning Squirrel normal) and 1 Black and White Leg (Panda Ant normal) are needed to make
Beast Greatbow (+84 ATK, +73 MATK, WIS Up 2, Silver x3). Costs 26900 en, sells for 10760 en.
Damage Resistances:
Disable Resistances:
Ice-Lightning Squirrels are complete non-factors unless you lack a defensive support entirely, for some bizarre reason.
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Toldja.
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(Preparing Petra Bomber.)
Not pictured: the fact that the acorn's head is bound.
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Pictured: the fact that the acorn is dead.
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...Hang on, wait a minute, no, one second.
Look at the map. Something seem wrong with the sector numbers at the top?
Look at the map. Something seem wrong with the sector numbers at the top?
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Welcome to the primary environmental gimmick of the 5th Stratum: its edges loop around each other, kinda like Pac-Man or Mario Bros. The "Ring" part of Pristine Ring Forest is important here--the space biodome is more like a space bioring, and it loops around.
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Right here is a check for...some passive we're unsure of. Clarste's pretty sure it's Labyrinth Search Skills, but I dunno. If you fail it, this happens.
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Unfamiliar plants
As you passed through the unfamiliar vegetation, you failed to notice that it was designed to prey on passersby and got into a lot of trouble.
As you passed through the unfamiliar vegetation, you failed to notice that it was designed to prey on passersby and got into a lot of trouble.
If you pass the passive check, you get a choice and are able to investigate the plants.
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Black Blade now gives a 19% damage boost when Raven inflicts an ailment.
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Obtained Bronze Ingot!
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There's an event here that I'll need to come back to with someone that knows Hunting.
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Obtained 1 Coriander naturally, and 1 Thick Stem and 1 Coriander from Sasha.
21F, E6 Mine Point
Thick Stem. 26% chance. Sells for 340 en.
- 1 needed to make
Metopon (Purges all buffs and debuffs from all enemies). Costs 2500 en, sells for 1000 en.
Coriander. 60% chance. Sells for 400 en.
- 1 needed to make
All Mist (Increases all party members' resistance to fire/ice/volt by 25% for 6 turns). Costs 3000 en, sells for 1200 en.
Clockflower. 14% chance. Sells for 2000 en.
- 1 needed to make
Flame/Frost/Storm Jar (Deals 150% ranged INT-based fire/ice/volt damage to all enemies; 90% speed modifier and 99 base accuracy). Costs 1300 en, sells for 520 en.
- Ambush Chance: 5%
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Look out!
FUCK
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Nothing happened nope no sirree I just went back to town for no reason.
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Mio got a level from more boring squirrels.
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She's getting really good at hugging people after they've been hurt.
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These wimps are far less threatening than Venomflies are to a party on B1F, though.
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Yawn.
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A bed of flowers and monsters
While you were basking in the joy of the flowers, you were surrounded by monsters. However, you successfully cut your way out of the situation.
While you were basking in the joy of the flowers, you were surrounded by monsters. However, you successfully cut your way out of the situation.
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There's two of these things on the floor. We need to check both of them to start a quest.
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The doors in the 5th Stratum are some Star Trek shit.
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Say hello to Rebellious Needle-Sparrows, henceforth birds. They aggro on you and will chase you for every turn you are in the same column or row as them, and will de-aggro when you are no longer in the same column/row.
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This room is simple. We start in a rectangular area with a 1-tile wide way forward.
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It's not hard to get this bird behind you, at which point you just gotta run for the door.
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This room has a similar layout, except there's a narrow, tall loop with two birds patrolling it.
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This is...not the solution.
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I bumbled my way into getting one of the birds behind me, and the other one a sufficient distance from me.
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Secret passage here.
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Obtained
Soma Prime.
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This room is--
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Ah, fuck.
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Now I gotta walk all the way back.
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...Bah, fuck this.
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Rebellious Needle-Sparrow
HP: 17041
STR: 118
INT: 92
VIT: 88
WIS: 96
AGI: 93
LUC: 107
Skills:
- Pincushion: Used at the end of any turn where the Rebellious Needle-Sparrow received a physical attack. Uses the head. Places the Rebellious Needle-Sparrow in the Pincushion state for 4 turns. While in this state, the Rebellious Needle-Sparrow will counter any instance of physical damage with 100% melee STR-based stab damage to the damage source. The initial Pincushion skill has a 600% speed modifier. Actual hits have 99 base accuracy.
- Wilt: Does not use a body part. Ends the Pincushion state. Has a 600% speed modifier.
- Rest Wings: Used at the end of any turn where the Rebellious Needle-Sparrow did not receive a physical attack. Uses the head. Restores 1001 HP to the Rebellious Needle-Sparrow. Has a 10% speed modifier.
- Grudge Needle: Uses the head. Deals 130% melee STR-based stab damage to all party members. Attempts to inflict curse on hit targets, with a 25% base chance. Has an 80% speed modifier and 99 base accuracy.
- Thousand Needles: Uses the head. Deals 150% melee STR-based stab damage to one party member, with line-piercing effect. Has an 80% speed modifier and 99 base accuracy.
- Arm Crack: Uses the head. Deals 3-5 instances of 110% melee STR-based stab damage to random party members. Can hit the same target multiple times. Attempts to bind hit targets' arms, with a 60% base chance. Has an 80% speed modifier and 80 base accuracy.
Drops:
- Normal:
Cracked Spine. 100% chance. Sells for 4550 en.
- 1 needed to make
Iron Maiden (+106 ATK, +123 MATK, Clinch, Gold x3). Costs 59200 en, sells for 23680 en.
- 1 Cracked Spine (Rebellious Needle-Sparrow normal) and 1 Flexible Bark (5th Stratum Chop 1) are needed to make
Pickelhaube (+31 DEF, +30 MDEF, +5 STR). Costs 23200 en, sells for 9280 en.
Damage Resistances:
Disable Resistances:
Head binds completely shut Rebellious Needle-Sparrows down, and they're susceptible to them. You do the math!
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Good start, good start.
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Y'know, I love One-Two (alternatively: Hoo-Ha), but man it's a pain to capture.
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Pincushion stopped by head bind.
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Holy moley.
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Pffffft.
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I'm so close to a full Lead Blow combo, sigh.
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2301 damage. Pretty good.
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(The Gates of Hell.)
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(Pincushion.)
The Pincushion cast is done after the "check for naturally curing ailments/binds" check? Fucking really?
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Oh, whatever, it's almost dead.
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(Equivalent Exchange, using A.)
Equivalent Exchange is untyped damage, so I just used it to get some damage on a turn where no-one was gonna be able to attack.
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Aw, look at it, it looks so pathetic when it's close to death.
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I can't stand it, get it out of my face.
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Another point into The Gates of Hell.
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Killing one bird makes this room a cakewalk.
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Another ant nest.
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Back to town we go.
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Clinch isn't actually that bad of an idea on a Necromancer, especially if you already have the Corpse-User's Garb, which gives head bind resistance.
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Hansuke has some dialogue, but we don't care about him. We do care about this guy, though.
Earthrun glancing around:
Shifty Guy: Hey there, have you ever heard of a guild called Nameless? Rumor has it that they've gotten to the fifth stratum. There's something I'd love to ask them about, but I dunno if I'll ever be lucky enough to meet them...Earthrun glancing around:
Shifty Guy: What?! You're the Nameless?! Thank the heavens, how lucky can one man get?! So can I ask you something then?! Are there any insect monsters up there?
Shifty Guy: I see, I see... So, there are ants with a black and white pattern... There really are all sorts of insects out there. All right! I think I'm gonna put up a request for you! I'll be heading over to talk to the bartender now, so let's talk again when you've accepted it!
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I, uh, kinda forgot to check the quest list until the end of my footage.
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Ahem. Anyway. Quests.
#1: The destination of sin:
#1: The destination of sin:
There's a shortcut we couldn't activate on the 19th floor. Until now, that is. We gotta look for it.
#2: Vernon's entomology journal:
#2: Vernon's entomology journal:
...'Kay then.
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Vernon: Hello again, Nameless! So you took my request! Thank you! Why don't we get right down to business! According to what you've told me, there are black and white Panda Ants all over the fifth stratum, right? So what I'd like you to investigate is what kinds of food they prefer. Specifically, the tastes they seek out. Here, I have some things you'll need for this test.
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Obtained
Extremely Sweet Bread!
Obtained
Bread So Spicy You Can See It!
Obtained
Yes, that second one is its actual name.
Vernon: Those are both special breads you'll be using for the experiment. I made them myself! The seasonings I used to make them distinct were quite, um, extreme, so they're not really suitable for human consumption though. Anyway, I'd like you to leave that bread where Panda Ants are likely to appear, and then observe their behavior from a safe distance. Note whether or not they eat it happily, if they seem to reject it after trying it, or if they won't eat it at all, that sort of thing. As for where you should do this...well, something like a nest would obviously be the best. Now I'd love for you to test both varieties I just gave you, but I wouldn't mind if you can only try just one either. Thanks!
Our objective here's pretty obvious: go to the nest spots and do some dialogue.
That's for next time, though, which will have 22F too.
Next UpdateThat's for next time, though, which will have 22F too.
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