I'm still unsure why we went out to dinner last night, but I...enjoyed it...nonetheless.
See, you're improving. You're learning how to admit to enjoying things normal people like, instead of regarding them with absolute contempt.
Yes, well, it's easier to learn that when you have a partner who will--
Happy birthday, Kaelin!
Fweeeeeeeee.
UUUUUUUUUUUWAAAAAAAAURBWAAA!
Kaelin?! Are you okay?!
Oh, my aching... I'd say head, but frankly, my entire upper body...
...Did you forget your own birthday, Kaelin, darling?
Today was my birthday?
It's your 23rd, you big dingus!
How does a person, especially one as self-absorbed as Kaelin, forget their own birthdate...
...Why is Genetta...balancing a cake on her ears?
Dosen talked her into helping us, since she admires us so much. Also, yup, balancing things on our ears is something us lady Therians can do!
It ain't easy, but it makes for a neat trick.
Let's begin this update with me noting that everyone's level 99 after having been retired at 99. How does retiring work in EO5? Glad you asked.
Characters can be retired starting at level 30. When you do that, their level is either halved (rounded down), or set to 30 if they're level 60 or higher. From there, you make an entirely new character--except that this character will have bonus stats and skill points, based on the level the original character was retired at.
As you can tell from the table, retiring at anything below 70 is not worth the time you'll need to catch the new character back up, and even retiring at 70 to 98 is kinda iffy. Retiring at 99 gives damn good bonuses, though--especially the skill points, because a lot of classes/specializations in EO5 can be pretty SP-hungry.
Characters can be retired starting at level 30. When you do that, their level is either halved (rounded down), or set to 30 if they're level 60 or higher. From there, you make an entirely new character--except that this character will have bonus stats and skill points, based on the level the original character was retired at.
As you can tell from the table, retiring at anything below 70 is not worth the time you'll need to catch the new character back up, and even retiring at 70 to 98 is kinda iffy. Retiring at 99 gives damn good bonuses, though--especially the skill points, because a lot of classes/specializations in EO5 can be pretty SP-hungry.
Here's the current guild card, to prove that everyone's level 99. You can also see that we're getting extremely close to 100% (ignore the item discovery stat, I had to...fudge some things behind the scene for my own convenience).
Okay, final floor-thing. Gotta psych myself up. Almost done!
Oho. Getting excited to have some one-on-one time with your sweetheart, I take it?
N-n-n-n--
Raven, you may be a sweet, adorable boy... But you're still a teenage boy. It ain't hard to see right through you! Wahahaha!
...Oh, come now, ease up on him a bit.
(Floor subtitle: The legends' successors)
Fun fact: though this was changed in the US version, the floor's subtitle in the JP version is a direct reference to the name of the Heavenbringer/Warped Savior track in EO4!
Fun fact: though this was changed in the US version, the floor's subtitle in the JP version is a direct reference to the name of the Heavenbringer/Warped Savior track in EO4!
I will let you in on a secret: you can just go straight forward from here, and finish the game without ever having to do anything else. If you want to see the postgame ending without having to fight the superboss, or do this final floor, you can.
However, if you want to fully finish the game, you should take note of the fact that you can enter this teleporter from three sides. Entering from the wrong direction will send us back to 29F.
However, if you want to fully finish the game, you should take note of the fact that you can enter this teleporter from three sides. Entering from the wrong direction will send us back to 29F.
Let's go mix together some chemicals.
Xenolion
HP: 3899
STR: 134
INT: 147
VIT: 159
WIS: 162
AGI: 120
LUC: 123
Skills:
- Doom Lightning: Uses the arms. Deals 130% ranged INT-based volt damage to all party members. Attempts to inflict petrification on hit targets, with a 40% base chance. Has an 80% speed modifier and 99 base accuracy.
- Demon Slap: Uses the arms. Deals 180% melee STR-based bash damage to all party members. If a party member has any ailment, their HP is reduced to 1. Has a 90% speed modifier and 99 base accuracy.
- Normal: Jet Black Horn. 100% chance. Sells for 3037 en.
- 1 needed to make Bloody Vest (+74 DEF, +74 MDEF). Costs 85000 en, sells for 34000 en.
- 1 Jet Black Horn (Xenolion normal) and 1 Sharpened Talon (Mirror Monkey normal) are needed to make Sarcophagus (+170 ATK, +194 MATK, HP Up 3, Silver x4). Costs 179000 en, sells for 71600 en.
- 1 Jet Black Horn (Xenolion normal) and 1 Fallen Starstone (6th Stratum Mine 1) are needed to make Lion Shinguard (+30 DEF, +65 MDEF, +15% leg bind resistance). Costs 47000 en, sells for 18800 en.
100% 50% 100%
150% 50% 50%
Disable Resistances:
100% 50% 50% 50% 100% 100% 0%
50% 100%
0% 100% 50%
Xenolions are toned-down, random encounter versions of the Calamity-Inviting Diseases from the 5th Stratum. They're honestly not too bad to deal with, especially given my levels and retired stats here.
...I ran away because I forgot to summon Falz. Oops.
Oh, alright, I should show what happens if you go straight for the end. Not all of it, though.
When you pass through the door, Archon seems to sense something and enters the room before you. After scanning the area's perimeter, she nods and beckons you closer.Guild Nameless. Beyond this door awaits our final destination. And past that is this cosmic corridor's exit... The path to the planet we will guide together. If you do intend to open that door, make certain you are fully prepared and resolved to finish this journey.
The alien's warning makes you wonder... Are you ready to leave your world behind? If there is anything left you must accomplish, whether down on Earth, throughout Yggdrasil, or in this Redshift Corridor, then do so first. If, however, you have no unfinished business, then nothing else needs to be said or done. Open the door to reach the end of this tale.
We've pretty decidedly got things left to finish.
fuck you
Alright.
Let's begin, in earnest.
A big, open field, with tons of damage tiles. Given the 6th Stratum, I know what to expect: tons of pudding.
Th-that...thing...shouldn't exist...
Slender Demon
HP: 2709
STR: 157
INT: 121
VIT: 165
WIS: 154
AGI: 132
LUC: 112
Skills:
- Crushing Limb: Uses the arms. Deals 130% melee STR-based bash damage to all party members. Has an 80% speed modifier and 99 base accuracy.
- Enfeeble Mind: Uses the arms. Deals 120% melee STR-based bash damage to one row of party members. Reduces hit targets' defense by 30% for 4 turns. Has an 80% speed modifier and 99 base accuracy.
- Demon's Glare: Uses the head. Deals 60% ranged INT-based almighty damage to all party members. Purges all buffs from hit targets. Has a 120% speed modifier and 99 base accuracy.
- Normal: Curved Shoulder. 75% chance. Sells for 2016 en.
- 1 needed to make Knuckle Duster (+192 ATK, +130 MATK, LUC Up 3, Silver x4). Costs 135400 en, sells for 54160 en.
- 1 needed to make Body Bunker (+75 DEF, +35 MDEF, +30% stun resistance). Costs 135000 en, sells for 54000 en.
- 3 needed to make Direct Guard (+15% cut/stab/bash resistance). Costs 30000 en, sells for 400 en.
- Conditional: Crushed Stringarm (Kill with bash damage). Sells for 3000 en.
- 1 needed to make Impulse Apollo (+145 ATK, +167 MATK, Rain of Ruin, Gold x3). Costs 129000 en, sells for 51600 en.
100% 100% 50%
100% 100% 50%
Disable Resistances:
0% 0% 0% 0% 0% 0% 50%
100% 0%
100% 100% 100%
Slender Demons... Um... They hit you?
A 30F enemy that just has a defense debuff and no status ailments or anything? Jeez, step up your game Atlus
Outta the way, space-birds, Falz's gotcha beat.
And I'm no slouch, either.
Random encounters aren't much to talk about when you're running a level 99 retired at level 99 team.
Oh, a mancubus.
Hello there.
I've got a Monstrous Codex to fill.
Prosperous Gel
HP: 22481
STR: 159
INT: 153
VIT: 222
WIS: 140
AGI: 88
LUC: 138
Skills:
- Heavy Drop: Uses the legs. Deals 140% melee STR-based bash damage to one party member, with splash damage. Attempts to inflict paralysis on hit targets, with a 50% base chance. Has an 80% speed modifier and a base accuracy of 120%.
- Absorb: Requires one turn to charge up. Uses the legs. Deals 180% ranged STR-based almighty damage to all party members. Heals the Prosperous Gel for 1000% of the damage dealt. Has a negative speed modifier (goes at the end of the turn) and a base accuracy of 99%.
- Filthy Juices: Uses the legs. Deals 360% ranged STR-based TP damage to all party members. Has a negative speed modifier (goes at the end of the turn). Does not check for accuracy--will always hit.
- Normal: Beautiful Gelatin Leg. 100% chance. Sells for 16000 en.
- 1 needed to make Bellows Blade (+171 ATK, +150 MATK, Bellows Cut, Gold x4). Costs 162500 en, sells for 65000 en.
- 1 Beautiful Gelatin Leg (Prosperous Gel normal) and 2 Fallen Starstones (6th Stratum Mine 1) are needed to make Protect Vest (+82 DEF, +82 MDEF, +15% cut/stab/bash resistance). Costs 119000 en, sells for 47600 en.
- Conditional: Dent Core (Kill with physical damage). 100% chance. Sells for 18700 en.
- 1 needed to make Orb Gauntlet (+46 DEF, +57 MDEF, +25 HP). Costs 118000 en, sells for 47200 en.
75% 75% 75%
150% 150% 150%
Disable Resistances:
25% 25% 25% 25% 25% 25% 25%
10% 10%
50% 50% 50%
I would wholeheartedly recommend avoiding these things until you can just completely disable them and burst them down before they get to do anything.
Orb Gauntlets are pretty nice pieces of equipment, and make up one half my generic endgame non-body armor set.
Orb Gauntlets are pretty nice pieces of equipment, and make up one half my generic endgame non-body armor set.
I agree, don't fight these things.
Hey look, it's the enemy that got me my job on this LP.
Gods, but are these things disgusting.
Fat lot of good charging up's gonna do you.
See ya in a bit, Falz!
(Sky Dive.)
Woahwoahwoahwoahwoah!
Not used to standard magics?
One could say that, yes.
(Thunderbolt.)
(Failed to act.)
Told you!
(Million Arrows.)
I had Gram charge that up a few turns ago.
"Zap" goes the pudding.
Here, buddy, you get a turn too.
Taurus Demon
HP: 38530
STR: 174
INT: 143
VIT: 134
WIS: 128
AGI: 89
LUC: 122
Skills:
- Nail Hammer: Uses the arms. Deals 2 instances of 150% melee STR-based stab damage to random party members. Can hit the same target once at most. Has an 80% speed modifier and 99 base accuracy.
- Rampage: Uses the legs. Deals 180% melee STR-based bash damage to all party members. Has a 60% speed modifier and 99 base accuracy.
- Call Ally: Summons a Slender Demon.
- Normal: Flabby Tubearm. 100% chance. Sells for 20500 en.
- 1 needed to make Bounce Head (+60 DEF, +28 MDEF, +15% head bind resistance). Costs 69500 en, sells for 27800 en.
- 1 Flabby Tubearm (Taurus Demon normal) and 2 Gridded Blackboards (6th Stratum Mine 2) are needed to make Magic Railgun (+157 ATK, +167 MATK, Arcane Aura, Gold x4). Costs 197000 en, sells for 78800 en.
- Conditional: Hardened Horn (Kill while petrified). 100% chance. Sells for 34000 en.
- 1 needed to make Huskarl Leather (Fencer ultimate armor; +100 DEF, +95 MDEF, +30% leg bind resistance). Costs 300000 en, sells for 120000 en.
- Charge: Uses the head (cannot be disabled). Doubles the damage of the next used physical attack. Has an 80% speed modifier.
100% 100% 100%
100% 100% 100%
Disable Resistances:
25% 0% 50% 75% 50% 75% 50%
10% 50%
0% 75% 25%
I put binds on this thing and then I killed it.
Fight these things all you want, sure, whatever.
Story of the floor.
Not a heck of a lot going on here, if I'm gonna be honest with you.
There's teleporters and specific layouts of damage tiles but honestly I'm just so powerful by this point that nothing can really faze me.
Okay, except for this.
There's one of each material gathering point here. I'm standing on the Mine point.
30F, B2 Take Point- Ambrosia. 43% chance. Sells for 900 en.
- 1 needed to make Hamao Prime (Restores 250 HP and 75 TP to one party member). Costs 5000 en, sells for 2000 en.
- Vortex Blossom. 42% chance. Sells for 1000 en.
- 1 needed to make Medica IV (Restores 500 HP to one party member). Costs 3000 en, sells for 1200 en.
- Meteor Fruit. 15% chance. Sells for 2500 en.
- 1 needed to make Nectar II (Revives one dead party member at 200 HP). Costs 6000 en, sells for 2400 en.
- Ambush Chance: 25%
- Hatflower Branch. 47% chance. Sells for 900 en.
- 1 needed to make Hatflower Scepter (+94 ATK, +155 MATK, VIT Up 3, Silver x4). Costs 104000 en, sells for 41600 en.
- 2 needed to make Floral Mitten (+35 DEF, +42 MDEF). Costs 30000 en, sells for 12000 en.
- 1 Three-Headed Canine Tooth (Grim Dog normal) and 1 Hatflower Branch (6th Stratum Chop 1) are needed to make Rune Circlet (+42 DEF, +35 MDEF). Costs 35500 en, sells for 14200 en.
- Tripod Cedar. 46% chance. Sells for 1000 en.
- 1 needed to make Sad Cypress (+98 ATK, +143 MATK, WIS Up 3, Silver x4). Costs 93500 en, sells for 37400 en.
- 1 Pointy Imp Wing (Innocent Devil normal) and 1 Tripod Cedar (6th Stratum Chop 2) are needed to make Demon-Hunting Scythe (+129 ATK, +129 MATK, VIT Up 3, Silver x4). Costs 90000 en, sells for 36000 en.
- Upside-Down Tree. 7% chance. Sells for 5000 en.
- 1 needed to make Starbreak Shield (+48 DEF, +44 MDEF, +15% instant death resistance). Costs 57000 en, sells for 22800 en.
- Ambush Chance: 25%
- Fallen Starstone. 47% chance. Sells for 900 en.
- 1 needed to make Zamzama (+135 ATK, +120 MATK, VIT Up 3, Silver x4). Costs 163500 en, sells for 65400 en.
- 1 Jet Black Horn (Xenolion normal) and 1 Fallen Starstone (6th Stratum Mine 1) are needed to make Lion Shinguard (+30 DEF, +65 MDEF, +15% leg bind resistance). Costs 47000 en, sells for 18800 en.
- 1 Beautiful Gelatin Leg (Prosperous Gel normal) and 2 Fallen Starstones (6th Stratum Mine 1) are needed to make Protect Vest (+82 DEF, +82 MDEF, +15% cut/stab/bash resistance). Costs 119000 en, sells for 47600 en.
- Gridded Blackboard. 46% chance. Sells for 1000 en.
- 1 needed to make Striped Panel (+61 DEF, +25 MDEF). Costs 49000 en, sells for 19600 en.
- 2 needed to make Creation Staff (+114 ATK, +190 MATK, WIS Up 3, Silver x4). Costs 186500 en, sells for 74600 en.
- 1 Flabby Tubearm (Taurus Demon normal) and 2 Gridded Blackboards (6th Stratum Mine 2) are needed to make Magic Railgun (+157 ATK, +167 MATK, Arcane Aura, Gold x4). Costs 197000 en, sells for 78800 en.
- Green Dew. 7% chance. Sells for 5000 en.
- 1 needed to make Reliquary (+109 ATK, +169 MATK, Magic Leak, Gold x3). Costs 140000 en, sells for 56000 en.
- Ambush Chance: 25%
Mother of mercy, those ambush chances.
Obtained Stun Knife!
20% base chance to stun on normal attacks.
I'm kind of chuckling a little at this being a treasure on 30F. It's no "Medica just before Ur-Child" chest from EO2, but then again, what is?
I'm kind of chuckling a little at this being a treasure on 30F. It's no "Medica just before Ur-Child" chest from EO2, but then again, what is?
So you're equipping this to Iseria, right?
A short time later...
...You reach a place where your vision and hearing are overcome by an intense static that seems to permeate your mind.AAAAAAAAAAAAAGH!
Even my mom...couldn't fix this...!
One of the Star Devourer's seals must be near. If you feel brave--or foolish--enough to challenge the Star Devourer, eater of worlds, then break one of its seals.
Break it...so we can get out of here!
...Released one seal on the Star Devourer!
There's another one on the other side of the floor.
Should note: you can re-seal the...seal...after destroying it, if you decide that you don't want to actually fight Star Devourer.
Should note: you can re-seal the...seal...after destroying it, if you decide that you don't want to actually fight Star Devourer.
One half down.
Let's take care of the other.
Obtained Amrita II.
I'm never gonna refuse a free Amrita II.
One last FOE to log.
Mounting Horror
HP: 28818
STR: 143
INT: 184
VIT: 118
WIS: 111
AGI: 122
LUC: 125
Skills:
- Inferno: Uses the head. Deals 150% ranged INT-based fire damage to one party member. Attempts to bind the head, arms, and legs of the target, with a 50% base chance. Has an 80% speed modifier and 99 base accuracy.
- Icicle: Uses the head. Deals 120% ranged INT-based ice damage to all party members. Attempts to inflict petrification on hit targets, with a 30% base chance. Has an 80% speed modifier and 99 base accuracy.
- Lightning: Uses the head. Deals 3 instances of 120% ranged INT-based volt damage to random party members. Can hit the same target once at most. Reduces hit targets' defense by 30% for 4 turns. Has an 80% speed modifier and 99 base accuracy.
- Call Ally: Summons a Slender Demon.
- Normal: Eldritch Finger. 100% chance. Sells for 8800 en.
- 1 needed to make Soboro (+200 ATK, +174 MATK, Bloody Blade, Gold x4). Costs 254000 en, sells for 101600 en.
- 1 Eldritch Finger (Mounting Horror normal) and 1 Hellfly Wing (Asura Cicada normal) are needed to make Renton (+97 DEF, +74 MDEF, +30 TP). Costs 165000 en, sells for 66000 en.
- Conditional: Nightmare Mane (Kill within 5 turns). 100% chance. Sells for 10000 en.
- 1 needed to make Freedom Charm (+50% resistance to all binds). Costs 35000 en, sells for 14000 en.
125% 125% 125%
100% 100% 100%
Disable Resistances:
75% 75% 25% 0% 25% 75% 25%
50% 10%
25% 75% 75%
Pack your Mana Guards and whatever methods of disable resistance you prefer, and you're all set for Mounting Horrors.
It can be a bit annoying to kill the original without having to fight a clone at the same time though.
By this point, though, it just dies like the rest of the trash I have to cut through right now.
so nice that it had to happen twice
Obtained 100000 en.
I get a literal million en from each time I do the DLC money quest, so...
I found this frame while scrubbing through the raw footage and thought it looked kinda neat.
My party is so overtuned for exploration damage that fighting two mancubi doesn't even register on my danger sense by this point.
Next.
By this point, solving FOE puzzles is just a matter of "will killing this thing be quicker than solving the puzzle?"
The answer is often "yes."
The answer is often "yes."
Outta the way.
OOOOGHWAIYAHBAG!
OH GODS MAKE IT STOP!
I HAVE BEEN IN TRAPPED IN A NEVER-ENDING TORMENT FOR UNTOLD MILLENIA AND THIS IS STILL THE WORST THING THAT'S EVER HAPPENED TO ME!
For...once...I agree with you three...unconditionally...!
Same text as last time.
That's both seals now. Let's head to the final room of the game.
That's both seals now. Let's head to the final room of the game.
Okay, we see the thing, and then we immediately run like hell for the door.
Fine by me!
Holy gods holy gods holy gods--
Oh my glob, you guys, drama bomb!
Holy gods holy gods holy gods what is this... I can't even call it a thing!
...I knew the cosmos could be host to horrible things, but...
And here I thought that dragon was a bit much...
So...lumpy... It's horrendous...
Oh, my mom told me a bedtime story about this thing once.
Through the static at the corners of your vision, an aberration materializes before your eyes... Everything about the entity in front of you is foreign, unknowable, and frightening. So far, however, it has made no signs of movement. As you find yourself petrified by mortal fear, Archon grits her teeth and manages to mutter.
Guild Nameless... The Star Devourer... It destroyed the fleet... Killed my people...
She attempts to say something else, but her words fade away into static. Perhaps now that Archon is face to face with the thing that destroyed her people, the weight of their loss has finally hit her. You've never seen her trembling like this. It's clear, however, that the monstrosity neither knows nor cares for the pain in Archon's heart... This eater of worlds lives only to fill its hunger. All you know is that the Star Devourer must be stopped...no matter the cost. For the sake of all life, you steel your nerves. For the Archon, you take your weapons in hand. For your guild, a fire blazes within your hearts! Now is the time to live up to your own legend by securing a future for your world and Archon's. Let the final battle begin!
I'm not. Hidden truth: I've never actually fought this thing. This LP started right around when I got here so I dropped the game to translate it, more or less.
Ugh, gross, uh! My lumpin' body's all hollow now! I gotta put some stars in it!
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