Gudanna

HP: 9494STR: 41TEC: 36VIT: 33AGI: 25LUC: 32
EXP Given: 52000

Damage Vulnerabilities:
100% 100% 100%
100% 125% 100%

Disable Vulnerabilities:
50% 50% 50% 50% 50% 50% 50%
0.1% 0.1% 50%
50% 50% 50%
  • Grudge: Reduces all party members' defense by 50% for 4 turns. Attempts to inflict curse on all party members, with a medium chance. Very slightly slow.
  • Wild Breath: Increases Gudanna's attack by 50% for 4 turns. Average speed.
  • Knockdown: Deals severe stab damage to one row of party members. Attempts to bind hit targets' arms, with a moderate chance. Very slightly slow.
  • Speed Stab: Deals heavy stab damage that pierces party rows. Attempts to instantly kill hit targets, with a moderate chance. Extremely fast.
  • Thunderstrike: Deals very severe volt damage to all party members. Very fast.
  • Foot Stomp: Deals very severe bash damage to one party member. Deals splash damage to adjacent targets. Attempts to inflict paralysis on hit targets, with a high chance. Extremely slow.
  • Grudge: Reduces all party members' defense by 50% for 4 turns. Attempts to inflict curse on all party members, with a 40% base chance. The effective chance ranges from 49% to 62% on average. Has a 90% speed modifier.
  • Wild Breath: Increases Gudanna's attack by 50% for 4 turns. Has no speed modifier.
  • Knockdown: Deals 100% melee STR-based stab damage to one row of party members. The damage ranges from 173 to 202 on average. Attempts to bind hit targets' arms, with a 30% base chance. The effective chance ranges from 37% to 46% on average. Has a 90% speed modifier and a base accuracy of 99%.
  • Speed Stab: Deals 90% melee STR-based stab damage that pierces party rows. The damage ranges from 155 to 181 on average. Attempts to instantly kill hit targets, with a 30% base chance. The effective chance ranges from 37% to 46% on average. Has a 180% speed modifier and a base accuracy of 99%.
  • Thunderstrike: Deals 220% ranged TEC-based volt damage to all party members. The damage ranges from 188 to 251 on average. Has a 130% speed modifier and a base accuracy of 99%.
  • Foot Stomp: Deals 130% melee STR-based bash damage to one party member. Deals splash damage to adjacent targets. The damage ranges from 225 to 262 on average. Attempts to inflict paralysis on hit targets, with a 50% base chance. The effective chance ranges from 62% to 78% on average. Has a 50% speed modifier and a base accuracy of 99%.
  • Gudanna always opens with Thunderstrike.
  • Thunderstrike has a 5-turn cooldown. Once the cooldown reaches 2, Gudanna starts rolling for a chance to use Thunderstrike again. This chance is increased when the cooldown is 1 or 0.
  • Gudanna starts using Wild Breath at 90% HP or lower. Wild Breath has a cooldown of 4 turns.
  • Gudanna starts using Grudge at 45% HP or lower. Grudge has a cooldown of 5 turns. When this cooldown is at 0, Gudanna has a 50% chance to use Grudge.
  • Grudge overrides Wild Breath.
  • Phase 1: Lasts from 100% to 80% HP. Gudanna uses Attack or Knockdown.
  • Phase 2: Lasts from 80% to 60% HP. Gudanna always opens this phase with Foot Stomp. After that, he uses Attack, Knockdown, or Foot Stomp.
  • Phase 3: Lasts from 60% to 35% HP. Gudanna stops using Attack.
  • Phase 4: Lasts from 35% HP to death. Gudanna always opens this phase with Speed Stab. After that, he uses Knockdown or Speed Stab.
  • If the Thunderstrike flag is not set, use Thunderstrike, and set the Thunderstrike flag.
  • If Gudanna's HP is at 50% or lower:
    • If the Thunderstrike cooldown is less than or equal to 1, and the Thunderstrike flag is set, use Thunderstrike, and set the Thunderstrike cooldown to 5.
    • If the Thunderstrike cooldown is less than or equal to 2, and the Thunderstrike flag is set, 49% chance to use Thunderstrike, and set the Thunderstrike cooldown to 5.
  • If Gudanna's HP is at 100% or lower:
    • If the Thunderstrike cooldown is less than or equal to 1, and the Thunderstrike flag is set, use Thunderstrike, and set the Thunderstrike cooldown to 5.
    • If the Thunderstrike cooldown is less than or equal to 2, and the Thunderstrike flag is set, 24% chance to use Thunderstrike, and set the Thunderstrike cooldown to 5.
  • If Gudanna's HP is at 45% or lower, and the Grudge flag is not set, use Grudge, and set the Grudge flag.
  • If the Grudge cooldown is less than or equal to 0, and the Grudge flag is set, 49% chance to use Grudge, and set the Grudge cooldown to 5.
  • If Gudanna's HP is at 90% or lower, and the Wild Breath flag is not set, use Wild Breath, and set the Wild Breath flag.
  • If the Wild Breath cooldown is less than or equal to 0, the Wild Breath flag is set, and the Grudge flag is not set, use Wild Breath, and set the Wild Breath cooldown to 4.
  • If Gudanna's HP is at 35% or lower:
    • If the Speed Stab flag is not set, use Speed Stab, and set the Speed Stab flag.
    • If the Speed Stab flag is set, 69% chance to use Speed Stab.
    • Else, use Knockdown.
  • If Gudanna's HP is at 60% or lower:
    • 59% chance to use Foot Stomp.
    • Else, use Knockdown.
  • If Gudanna's HP is at 80% or lower:
    • If the Foot Stomp flag is not set, use Foot Stomp, and set the Foot Stomp flag.
    • Else:
      • 49% chance to use Foot Stomp.
      • Else, 30% chance to use Knockdown.
      • Else, Attack.
  • If Gudanna's HP is at 100% or lower:
    • 59% chance to use Knockdown.
    • Else, Attack.
Drops:
  • Normal: Bull Horn. 100% chance. Sells for 2540 en.
    • Gridarvol (+101 ATK, +40 HP, +3 VIT): Made from 1 Bull Horn. Costs 6240 en.

Gudanna is...a very generic boss. I genuinely do not have much to say about him, besides "bring Volt Wall or you will die very quickly."

So, uh... I guess just vote for whichever three party members you like best. I hope a lot of you have Vince in that list...

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