Level | HP | TP | STR | TEC | VIT | AGI | LUC |
---|---|---|---|---|---|---|---|
1 | 44 | 18 | 7 | 6 | 7 | 6 | 6 |
10 | 89 | 47 | 11 | 12 | 14 | 11 | 12 |
20 | 139 | 79 | 16 | 18 | 23 | 18 | 20 |
30 | 189 | 111 | 20 | 25 | 31 | 24 | 27 |
40 | 239 | 143 | 25 | 31 | 39 | 30 | 34 |
50 | 289 | 175 | 30 | 38 | 48 | 36 | 41 |
60 | 339 | 207 | 34 | 44 | 56 | 42 | 48 |
70 | 389 | 239 | 39 | 51 | 64 | 48 | 56 |
80 | 427 | 263 | 42 | 56 | 70 | 53 | 61 |
90 | 464 | 287 | 46 | 61 | 77 | 57 | 66 |
99 | 498 | 308 | 49 | 65 | 82 | 61 | 71 |
Royal Lineage
- Requirements: None
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
TP Restored | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Class skill. When the user receives a buff, their TP is restored.
Royal Veil
- Requirements: None
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
HP Restored | 4 | 7 | 10 | 14 | 18 | 22 | 28 | 34 | 40 | 46 |
Restores all party members' HP when the user has full HP at the end of a turn.
Triumphant Cry
- Requirements: Royal Veil Lv5
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
HP Restored | 10 | 14 | 18 | 22 | 26 | 32 | 38 | 44 | 50 | 60 |
If the user is alive at the end of battle, all party members restore HP.
Monarch March
- Requirements: Triumphant Cry Lv5
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
HP Restored | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
Restores all party members' HP each time a step is taken in the Labyrinth.
Nobility Proof
- Requirements: None
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
TP Restored | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
When a buff is removed from the user, either due to its duration expiring or the buff being purged, the user's TP is restored.
Negotiation
- Requirements: Nobility Proof Lv1
- Body Part Used: Head
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
TP Cost | 4 | 5 | 6 | 7 | 8 | |||||
Speed Modifier | -3 | |||||||||
Healing Power | 180% | 190% | 210% | 230% | 250% | 270% | 290% | 310% | 330% | 350% |
Targets one party member. If the target does not have any buffs, does nothing. If the party member has buffs, all of their buffs are purged, and their HP is restored.
Inspire
- Requirements: Nobility Proof Lv3
- Body Part Used: Head
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
TP Cost | 8 | 9 | 10 | 11 | 12 | |||||
Speed Modifier | -3 | |||||||||
Healing Power | 3% | 4% | 5% | 6% | 7% | 8% | 9% | 10% | 11% | 12% |
Targets one row of party members. If a target does not have any debuffs, nothing happens to them. If a target does have debuffs, all of their debuffs are purged, and their TP is restored.
Knighthood
- Requirements: Nobility Proof Lv5
- Body Part Used: Head
Level | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
TP Cost | 12 | 10 | 8 | 6 | 4 |
Makes another party member act first on the turn of use.
Notes:
Guard Order
Notes:
- In the original DS version of EO3, Knighthood suffers from a bug that can cause an enemy to be given the same speed bonus as the target.
- The specifics of this bug are that if a party member is in the rightmost slot in the front row, or in any slot in the back row, then the enemy corresponding with their internal position will be given the speed bonus as well.
- This bug is fixed in the remastered version.
- Requirements: None
- Body Part Used: Head
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
TP Cost | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | |
Speed Modifier | +6 | |||||||||
Defense Increase | 20% | 22% | 24% | 27% | 30% | 33% | 36% | 39% | 42% | 45% |
Duration | 4 |
Increases one row of party members' physical defense for a set amount of turns.
Reinforce
- Requirements: Guard Order Lv1
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
HP Restored | 6 | 10 | 14 | 18 | 22 | 26 | 30 | 34 | 38 | 42 |
When the user uses a buff skill, all of the targets will have their HP restored.
Prevent Order
- Requirements: Guard Order Lv3
- Body Part Used: Head
Level | 1 | 2 | 3 | 4 | 5 | |||||
---|---|---|---|---|---|---|---|---|---|---|
TP Cost | 12 | 10 | 8 | 6 | 4 | |||||
Speed Modifier | +6 | |||||||||
Duration | 4 |
Places a buff on one row of party members that, for a set amount of turns, blocks one ailment infliction.
Rally Order
- Requirements: Guard Order Lv5
- Body Part Used: Head
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
TP Cost | 6 | 7 | 8 | 9 | 10 | |||||
Speed Modifier | -6 | |||||||||
Max HP Increase | 30% | 33% | 36% | 39% | 43% | 47% | 51% | 55% | 60% | 70% |
Duration | 4 |
Increases one row of party members' maximum HP for a set amount of turns.
Protect Order
- Requirements: Rally Order Lv5
- Body Part Used: Head
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
TP Cost | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | |
Healing Power | 35% | 40% | 45% | 50% | 55% | 60% | 65% | 70% | 75% | 80% |
Speed Modifier | -6 |
Restores one row of party members' HP at the end of each turn, for a set amount of turns.
Attack Order
- Requirements: None
- Body Part Used: Head
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
TP Cost | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | |
Speed Modifier | +6 | |||||||||
Attack Increase | 20% | 22% | 24% | 27% | 30% | 33% | 36% | 39% | 42% | 45% |
Duration | 4 |
Increases one row of party members' physical attack for a set amount of turns.
Arms
- Skills:
- Fire Arms
- Ice Arms
- Volt Arms
- Requirements: Attack Order Lv1
- Body Part Used: Arms
Level | 1 | 2 | 3 | 4 | 5 | |||||
---|---|---|---|---|---|---|---|---|---|---|
TP Cost | 6 | 7 | 8 | 9 | 10 | |||||
Speed Modifier | +6 | |||||||||
Vulnerability Decrease | 10% | 20% | 30% | 40% | 50% |
Reduces one party member's vulnerability to a specific element, and imbues their weapon with that same element.
Notes:
Regal Radiance
Notes:
- The element depends on the skill used.
- Fire Arms reduces fire vulnerability, and imbues fire onto weapons.
- Ice Arms reduces ice vulnerability, and imbues ice onto weapons.
- Volt Arms reduces volt vulnerability, and imbues volt onto weapons.
- Requirements: Attack Order Lv3
- Body Part Used: Arms
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
TP Cost | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | |
Speed Modifier | -3 | |||||||||
Damage | 160% | 162% | 164% | 166% | 168% | 172% | 176% | 180% | 185% | 190% |
Targets one party member. If the target does not have an imbue buff, does nothing. If the target has an imbue buff, purges the imbue buff from them, and causes the target to deal ranged STR-based damage to all enemies.
Notes:
Ad Nihilo
Notes:
- The damage type is inherited from the target's equipped weapon, prior to the imbue buff being purged.
- Requirements:
- Attack Order Lv5
- Guard Order Lv5
- Body Part Used: Head
Level | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 |
---|---|---|---|---|---|---|---|---|---|---|
TP Cost | 12 | 13 | 14 | 15 | 16 | |||||
Speed Modifier | -3 | |||||||||
Damage | 130% | 140% | 150% | 160% | 170% | 180% | 195% | 210% | 225% | 240% |
Targets one enemy. If the target does not have any buffs, does nothing. If the target has buffs, deals ranged TEC-based almighty damage to them, and purges all of their buffs.
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