- E+: Sword Prowess Lv 1: Grants Hit +5, Avo +7, and Crit Avo +5 when using a sword.
- D: Wrath Strike: +5 Mt, +10 Hit, 1 range, costs 3 durability.
- D+: Sword Prowess Lv 2: Grants Hit +6, Avo +10, and Crit Avo +6 when using a sword.
- C: Grounder: +3 Mt, +20 Hit, +5 Crit, 1 range, costs 4 durability. Effective against Flying foes.
- C+: Sword Prowess Lv 3: Grants Hit +7, Avo +13, and Crit Avo +7 when using a sword.
- B: Axebreaker: Grants Hit/Avo +20 when using a sword against axe users.
- B+: Sword Prowess Lv 4: Grants Hit +8, Avo +16, and Crit Avo +8 when using a sword.
- A+: Sword Prowess Lv 5: Grants Hit +10, Avo +20, and Crit Avo +10 when using a sword.
- S: Sword Crit +10: Grants Crit +10 when using a sword.
- S+: Swordfaire: Grants Atk +5 when using a sword.
Lance
- E+: Lance Prowess Lv 1: Grants Hit +6, Avo +6, and Crit Avo +5 when using a lance.
- D: Tempest Lance: +8 Mt, +10 Hit, 1 range, costs 5 durability.
- D+: Lance Prowess Lv 2: Grants Hit +8, Avo +8, and Crit Avo +6 when using a lance.
- C: Knightkneeler: +5 Mt, +15 Hit, 1 range, costs 4 durability. Effective against Cavalry foes.
- C+: Lance Prowess Lv 3: Grants Hit +10, Avo +10, and Crit Avo +7 when using a lance.
- B: Swordbreaker: Grants Hit/Avo +20 when using a lance against sword users.
- B+: Lance Prowess Lv 4: Grants Hit +12, Avo +12, and Crit Avo +8 when using a lance.
- A+: Lance Prowess Lv 5: Grants Hit +15, Avo +15, and Crit Avo +10 when using a lance.
- S: Lance Crit +10: Grants Crit +10 when using a lance.
- S+: Lancefaire: Grants Atk +5 when using a lance.
Axe
- E+: Axe Prowess Lv 1: Grants Hit +7, Avo +5, and Crit Avo +5 when using an axe.
- D: Smash: +3 Mt, +20 Hit, +20 Crit, 1 range, costs 5 durability.
- D+: Axe Prowess Lv 2: Grants Hit +10, Avo +6, and Crit Avo +6 when using an axe.
- C: Helm Splitter: +7 Mt, +5 Crit, 1 range, costs 5 durability. Effective against Armored foes.
- C+: Axe Prowess Lv 3: Grants Hit +13, Avo +7, and Crit Avo +7 when using an axe.
- B: Lancebreaker: Grants Hit/Avo +20 when using an axe against lance users.
- B+: Axe Prowess Lv 4: Grants Hit +16, Avo +8, and Crit Avo +8 when using an axe.
- A+: Axe Prowess Lv 5: Grants Hit +20, Avo +10, and Crit Avo +10 when using an axe.
- S: Axe Crit +10: Grants Crit +10 when using an axe.
- S+: Axefaire: Grants Atk +5 when using an axe.
Bow
- E+: Bow Prowess Lv 1: Grants Hit +6, Avo +6, and Crit Avo +5 when using a bow.
- D: Curved Shot: +1 Mt, +30 Hit, 2 - 3 range, costs 3 durability.
- D+: Bow Prowess Lv 2: Grants Hit +8, Avo +8, and Crit Avo +6 when using a bow.
- C: Close Counter: Allows unit to counterattack adjacent foes.
- C+: Bow Prowess Lv 3: Grants Hit +10, Avo +10, and Crit Avo +7 when using a bow.
- B+: Bow Prowess Lv 4: Grants Hit +12, Avo +12, and Crit Avo +8 when using a bow.
- A+: Bow Prowess Lv 5: Grants Hit +15, Avo +15, and Crit Avo +10 when using a bow.
- S: Bow Crit +10: Grants Crit +10 when using a bow.
- S+: Bowfaire: Grants Atk +5 when using a bow.
Brawling
- E+: Brawling Prowess Lv 1: Grants Hit +5, Avo +7, and Crit Avo +5 when brawling.
- D: Fading Blow: +6 Mt, +10 Hit, 1 range, costs 3 durability. Avoid +30. After combat, user moves 1 space backwards.
- D+: Brawling Prowess Lv 2: Grants Hit +6, Avo +10, and Crit Avo +6 when brawling.
- C: Rushing Blow: +7 Mt, +20 Hit, 1 range, costs 3 durability. Avoid +10. After combat, user moves 1 space in front of the foe.
- C+: Brawling Prowess Lv 3: Grants Hit +7, Avo +13, and Crit Avo +7 when brawling.
- B: Healing Focus: Restores 50% of the user's maximum HP.
- B+: Brawling Prowess Lv 4: Grants Hit +8, Avo +16, and Crit Avo +8 when brawling.
- A+: Brawling Prowess Lv 5: Grants Hit +10, Avo +20, and Crit Avo +10 when brawling.
- S: Brawl Crit +10: Grants Crit +10 when brawling.
- S+: Fistfaire: Grants Atk +5 when brawling.
Reason
- E+: Reason Lv 1: Grants Hit +7, Avo +5, and Crit Avo +5 when using black or dark magic.
- D+: Reason Lv 2: Grants Hit +10, Avo +6, and Crit Avo +6 when using black or dark magic.
- C+: Reason Lv 3: Grants Hit +13, Avo +7, and Crit Avo +7 when using black or dark magic.
- B+: Reason Lv 4: Grants Hit +16, Avo +8, and Crit Avo +8 when using black or dark magic.
- A+: Reason Lv 5: Grants Hit +20, Avo +10, and Crit Avo +10 when using black or dark magic.
- S: Black Magic Range +1: Increases black magic range by 1.
- S+: Black Tomefaire: Grants Atk +5 when using black magic.
- S: Dark Magic Range +1: Increases dark magic range by 1.
- S+: Dark Tomefaire: Grants Atk +5 when using dark magic.
Faith
- E+: Faith Lv 1: Grants Hit +5, Avo +7, and Crit Avo +5 when using white magic.
- D+: Faith Lv 2: Grants Hit +6, Avo +10, and Crit Avo +6 when using white magic.
- C+: Faith Lv 3: Grants Hit +7, Avo +13, and Crit Avo +7 when using white magic.
- B+: Faith Lv 4: Grants Hit +8, Avo +16, and Crit Avo +8 when using white magic.
- A+: Faith Lv 5: Grants Hit +10, Avo +20, and Crit Avo +10 when using white magic.
- S: White Magic Range +1: Increases white magic range by 1 for attacks that damage foes.
- S+: White Tomefaire: Grants Atk +5 when using white magic.
Authority
- E+: Authority Lv 1: Grants Mt +2 with gambits.
- D+: Authority Lv 2: Grants Mt +4 with gambits.
- C+: Authority Lv 3: Grants Mt +6 with gambits.
- B: Defensive Tactics: Battalion endurance takes half damage.
- B+: Authority Lv 4: Grants Mt +8 with gambits.
- A+: Authority Lv 5: Grants Mt +10 with gambits.
- S+: Offensive Tactics: Grants Mt +5 and Hit +20 with gambits.
Heavy Armor
- C: Weight -3: Reduces total equipment weight by 3.
- B: Smite: User pushes ally forward 2 spaces.
- A+: Weight -5: Reduces total equipment weight by 5.
- S+: Armored Effect Null: Nullifies any extra effectiveness against armored units.
Riding
- C: Dexterity +4: Increases Dex by 4.
- A+: Movement +1: Increases Mv by 1.
- S+: Cavalry Effect Null: Nullifies any extra effectiveness against cavalry units.
Flying
- B: Alert Stance: If unit takes no action except Wait, grants Avo +15 for 1 turn.
- A+: Alert Stance+: If unit takes no action except Wait, grants Avo +30 for 1 turn.
- S+: Flying Effect Null: Nullifies any extra effectiveness against fliers.
Table of Contents